One of the best things to do with any sandbox game is to change it up to keep the experience fresh and entertaining. The same situation pops up in Starbound, where a dedicated community of modders has shifted and molded the game to make it much better. If you are looking for the absolute best mods you can use in your game, we have compiled a guide to show you of some of these and how to activate them.
Vanilla combat pets sadly are garbage. You can use a rare few as grenades or meat shields, but generally pointing an actual weapon at your target will end them in a third of the time. Dark souls 3 fire witch armor. As already mentioned you can get 'cosmetic' dogs and of course you can /spawnmonster or mod your own combat-viable pets. Sep 01, 2017 If you want a pet that will destroy anything in it's path get an Orbide, although it will not follow you just throw it into combat when you get into a battle. Orbide can be found in the hive biome on midnight biomes. Palicence, Sep 1, 2017 #4. Forged eons ago in the fusion furnaces of a now-dead star, the Novakid are a perfect example of nature’s emergent beauty. These creatures, described by a human astronomer as “interstellar gas-bag people”, have no known single origin point: that information is long lost, as the Novakid have little to no desire to record their history, or even pass it on to their offspring. Though they are.
How to install a mod
Witcher 3 play as female mod. If you are using Steam Workshop, simply find the mod you want, click Subscribe, and the rest will be taken care of for you. If you do not know how to use the Workshop, all you need to do is open Steam, go to the Community tab, and click Workshop. In the search bar, type “Starbound” and you can see all the mods available to you.
Installing mods manually in Starbound is rather easy given that there is a built-in mod loader for the game. To start off, download any mod of your choice. Once downloaded, find it on your PC and copy it. It should be a .pak file, which makes this process exceptionally easy.
Open your Starbound folder by going to [Steam directory]SteamAppscommonStarbound and create a new folder named “mods” if there is not already one. Drop your .pak file in and you are good to go. Let’s take a look at some of the best mods we have come across.
Frackin’ Universe
Frackin’ Universe is a massive mod that has been in the works for years. It adds in new biomes, hundreds of monsters, thousands of decorations, and so much more. Downloading this mod also includes the popular Frackin’ Races mod that adds abilities to races in Starbound. If you have a universe you care about and think you might not keep Frackin’ Universe forever, be sure to back up that file as if you delete this mod as it will crash your entire game.
A.V.I.A.N.
This mod is more of a cosmetic change that adds a little more personality to the game. You can change out the AI for each race to a blue bird with unique dialogue and animations. It is not nearly on the same scale as Frackin’ Universe, but a nice addition nonetheless.
Crew Improvements
Do you feel that recruiting crewmembers is not worth your time? Be sure to download this mod to increase their usefulness aboard your ship. With this mod, each crewmember will have higher damage output, more health, can apply field buffs from further away, and active crewmembers will be increased to three at a time. You can also customize your members with new uniforms and head items, making each crewmember stand out more than they did before.
Perennial Crops
Some people are not the biggest fan of farming in games, and that’s where the Perennial Crops mod comes in. With this mod, you will only need to plant a crop one time, no matter what it is; each time you harvest it, it will immediately revert back to its first stage of growth. There is even a patch available on the community page for this mod that will support crops added in Frackin’ Universe.
Efficient Watering
Here is an added mod to help make your farming process more bearable. With this mod, you will no longer have a cooldown when watering crops; you can water your crops while walking, the area of effect of your watering will be increased, and the time that it takes to water the crops will be decreased. It simply takes your time into consideration.
Borderlands Random-Gen Weapons
If you play Starbound and think, “You know what this could use? Some Borderlands,” then we have the mod for you. This mod randomly generates weapons and parts to be more in the line with the popular looter shooter. Legendary weapons in this mod will also have unique colors and names as an added nod to the Borderlands series.
More NPC Ships
If you want a little more variety in the NPC ships you encounter, give this mod a try. It adds in a variety of new friendly and hostile ships you encounter. On the friendly side, you can now trade with merchant ships, or you can get into combat with new alternate pirate ships. If the space portion of the game is starting to feel stale, changing up encounters is a good place to freshen things up.
Starbound Best Combat Pet In Car
Cutebound
Want Starbound to have 100% more cute anime girls? Then download Cutebound. Character faces, bodies, armor, accessories, hairstyles, and anything else cosmetic-wise have been altered to give the game a cuter aesthetic. This mod also introduces monster girls, and colors have been adjusted as well.
Capture Pod
Throwable Item
Throwable Item
Throw it at a monster to forcefully capture it and bring it to a new home.
750
Capture Pods are crafted at the Pet Station. They can be used to capture monsters if the pod hits them when thrown. Monsters must first be weakened before capture.
Pods are thrown in the same manner as the Little Red Ball. If you miss a target, the pod falls to the ground and can be picked up; if the creature is caught, the pod's light changes from blue to red and you can then pick up the filled pod. This filled pod can then be thrown to release the creature wherever it lands.
After capture the pod will display the creature contained inside. Arctic cat serial numbers decoder online.
For a list of creatures that can be captured, see the unique monsters list. However, this list does not include some named pets that can be captured, like the dog, Rex.
Critters and farm animals cannot be captured using capture pods.
Retrieving Pets
You can de-summon an active pet by selecting its capture pod and clicking to retrieve it. It will return to its pod.
Capture Pod pet mechanics
- A pet's Attack and Defense are determined by its owner's (whoever used the pet) own Attack and Defense. If a player has a Defense of 70 (shown as a shield on the inventory screen), then any pet they release will have a defense of 70. If the owner has a defense of 0, the pet has a defense of 0.
- A pet has a base attack and then its total attack, which is affected by the owner's attack. For example, the Gleap has a base attack of 8. If it's owner has an attack modifier of 300% (shown next to a sword on the inventory screen), the Gleap will have an attack of 3 times it's base attack, or 24 in this case.
- If the owner takes off or puts on armor while a pet is out, the pet's stats will change accordingly shortly after the player makes the change.
- A unique (pre-made) pet's base stats is not changed depending on the tier of the planet it is caught on. A Poptop caught on a Garden (tier 1) planet will have the same base stats as one caught from a Jungle (tier 4) planet, for example.
- As for procedurally generated monsters, their base attack usually ranges from 10-15.
- A pet does not seem to become stronger from battling.
Fainted Pets
Starbound Rare Pets
A pet that has fainted must be revived at a Pet Healing Station. The capture pod's red light will be off and the pod will make a clicking noise when you try to summon the pet. If your ship has a Medic, the permanent regeneration factor will apply to your pets as long as they are not fainted.
Non-active Pets
You can only keep one pet with you at a time. To keep other pets outside their capture pods, you must use a Pet Tether, which is also crafted at the Pet Station. Moving a capture pod into an inventory item such as chests or lockers will forcibly de-summon the pet.
Locations & Crafting
Capture Pods are crafted at the Pet Station, which is craftable by the final upgrade to the Inventor's Table. The pods are also common prizes at the completion of the storyline mission quests, located at the chest before the exit teleporter.
History
![Starbound pet mod Starbound pet mod](https://i.ytimg.com/vi/OdHQ6QzRASY/maxresdefault.jpg)
- Perturbed Koala: Added
- Rampaging Koala: Removed pixel requirement from crafting recipe, changed appearance
- Upbeat Giraffe: Changed appearance
- Glad Giraffe: Can now only be used to capture critters, changed name from 'Capture Pod' to 'Critter Capture Pod'
- Cheerful Giraffe: Now captures all monsters once again, reworked into the new pet system and UI, changed name from 'Critter Capture Pod' to 'Capture Pod'
- Version 1.1.0: Critters can no longer be captured using Capture Pods, they're now moved using a Relocator
Data
| |||||||
File Details
|
|
Starbound Best Combat Pet
Thrown Items | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Retrieved from 'https://starbounder.org/mediawiki/index.php?title=Capture_Pod&oldid=188838'